![]() The same goes for kills-the gold is split equally among all contributing Heroes. This means that solo laners still get fed, but duo lanes gain gold equally. In the game, last hitting for gold still exists, but the gold is shared between you and your laning partner. The graphics in Strife are clean and the gameplay is smooth. ![]() They went to great lengths to build gameplay solutions to the toxic MOBA environment, and set a new standard for a “casual” experience in the genre. They took some of the problematic mechanics that slowed down games like backing (teleporting home to your well) and vision control and simplified them so that games were more intuitive and ended faster. Strife’s new look was similar to League of Legends on release-cartoony, fun, and colorful. They began to work on a new free-to-play project called Strife, which would cater to casuals and solve many of the problems other MOBAs were experiencing with balance, items, and toxicity. A New Kind of MOBAĭespite the mixed success of Heroes of Newerth, S2 Games wasn’t deterred from making another entry into the genre. Valve’s subsequent release of Dota 2 overshadowed HoN, driving the game into obscurity. Heroes of Newerth, however, was released as a retail game and never caught on like its counterpart, although it arguably stayed more true to its roots in Dota. League of Legends was released on a free-to-play model (almost unheard of in 2009), leading to incredible success that eventually made them the MOBA kingpin we know today. There were several other MOBA titles during this time, but these three stood out as the most important. ![]() At the forefront of the original MOBA movement were League of Legends (LoL) and Heroes of Newerth (HoN), both designed by relatively new and unknown companies (Riot and S2, respectively). All Roads Lead Back to DotaĪfter the immense success of the WarCraft III mod Defense of the Ancients (DotA), many game developers began to look toward creating a similar game style. But before we dive into it, a short history lesson first. Some readers may have had a passing acquaintance with the game Strife, but a majority of people reading this right now probably have no clue what it is. It single-handedly solved the myriad of problems plaguing team games while still maintaining a complex and skill-based atmosphere. It threw out all the rules of traditional MOBAs and created something entirely new and exciting. Strife is the greatest MOBA you’ve never heard of.
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